Whether you're dodging asteroids, solving puzzles, or catching wind in a kitesurfing sim, my games are built to be fun, bite-sized, and just a little addictive.
Need modular madness or handy prefabs? I craft quirky, high-quality Unity assets to save you time and maybe your sanity.
I’m an indie game developer by night, a software developer by day, and a dad 24/7 — so yes, sleep is
a luxury.
When I’m not busy wrangling Unity scripts or designing game assets, I’m out chasing wind and waves
on a kiteboard or paddleboard. Basically, if it involves pixels or paddling, I’m in.
By weekday, I wrangle code for a living. By weekend, I wrangle small humans and turn caffeine into
playable worlds. My outdoor adventures keep me inspired, while my coding career helps make sure my
games don’t explode (at least not unintentionally).
Too Moose Games is where all these passions collide — part creativity, part chaos, all powered by
moose. I create games that are fun, quirky, and maybe a little unpredictable... kind of like my
life.
Catch air, chase wind, and carve waves — all from your phone.
Ride the breeze in Winds Up Kitesurfing, the ultimate mobile kitesurfing adventure. Shred through tropical beaches and wild coastlines, pulling off slick tricks and mastering the wind like a pro — or at least looking cool while trying.
Whether you're dodging buoys, leaping over waves, or chasing the perfect line, you'll feel the spray, speed, and stoke of real kitesurfing action — minus the sunburn.
With intuitive controls and bite-sized challenges, it’s perfect for a quick session or a full-on wind-chasing binge. No wetsuit required.
Ready to harness the wind? Let’s ride.